![]() ![]() Statue of Death, personified as a human skeleton dressed in a shroud and clutching a scythe, at the Cathedral of Trier in Trier, Germanyĭeath is frequently imagined as a personified force. For other uses, see Grim Reaper (disambiguation). This leaves you with options on how you’d like to characterize your scythe, giving you the choice on what sort of damage you’d like your secondary weapon to do."Grim Reaper" redirects here. It’s best used as an alternative at first until you can find the talismans needed to make this build truly shine. There are a number of ashes you can use with this weapon until you reach the “End-Game Version” for this particular build:Īs a secondary weapon, your Grave Scythe shouldn’t deal holy damage (unless you’d rather go the spellcaster path, equip Sacred Blade, and use a series of deadly ranged attacks). The Grave Scythe’s greatest boon is its immense versatility. This can significantly lower the time it will take for you to get the scythe to drop. Remember: you can use the craftable consumable Silver-Pickled Fowl Foot in order to boost your Discovery stat. ![]() As an early game weapon, it can easily be described as one of the best available. It’s a relatively low-cost skill as well, adding to its long list of impressive boons. ![]() It deals a large amount of holy damage, adds to the bleed buildup, and can stagger opponents. It’s a 2-hit combo attack that incredibly boosts one’s poise during the animation and makes the caster float above the ground and forward several feet toward their target. Your primary benefit of the Winged Scythe is its special ability: Angel’s Wings. However, i n the case of enemies that are particularly bulky or immune to bleeding build-up, it can be a wise decision to switch to two-handed combat. It is recommended to primarily leave it one-handed for speed in order to maximize bleed buildup as quickly as possible and allow you ample time to retreat when necessary and use incantations. Your other hand can be used with a Seal to allow you a free hand for incantations both healing and damaging, or it can be used with a shield. The scythe can be one-handed with relative speed, dealing up to four hits in a combo with moderate damage. You’ll be able to switch to another scythe or focus on incantations later, but the Winged Scythe will be your only method of attack until Stormveil. In the beginning, your scythe will be your primary weapon and damage-dealer. Once you’ve defeated them, you can grab the Winged Scythe. Once a Stonesword Key is found, it is necessary to not use it on any misty-doors or the gargoyles outside them until opening a specific door in the castle. It is not recommended to go for a Stonesword Key however, one will be needed when entering Stormveil Castle. It should be the first and only talisman for some time in the very early game and grants an additional five percent max HP. However, if one would rather have more overall health and aren’t confident to heal often and safely while in combat, it is recommended to instead choose the Crimson Amber Medallion. ![]() The suggested item for any build’s keepsake is almost always the Golden Seed. For a first-time player, Confessor is the safer choice. It starts with a seal that allows for incantation casting from day one.Īlthough the Prophet also is a decent choice, it suffers from needing more level-ups to reach the bare minimum requirements for the first scythe, a slower heal, and less bulky starting equipment.It has the second-highest Faith stat and reliable Str and Dex.It has the highest starting level of the group, lowering customizability but heightening your starting edge.The Confessor is recommended on three primary principles: ![]()
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